Futile March Collection

Games with no assets, no game engine, just WebGL, raymarching, and signed distance functions.

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TartanHacks 2026 Submission

Sisyphus Game

Sisyphus WINNER

A 3D browser raymarching-based game inspired by the myth of Sisyphus. Push the boulder up the mountain. No assets, under 15 kB (Compressed).
📦 15 kB

Experiments

Fractal Flyer

Fractal Flyer EXPERIMENT

Tests real-time rendering of infinite fractal structures using Signed Distance Functions (SDFs) and raymarching.
📦 2 kB
Neon Racer

Neon Racer EXPERIMENT

Tests hybrid rendering techniques combining raymarching for the player ship with standard polygon rasterization for the environment.
📦 5 kB
Seascape

Seascape EXPERIMENT

Tests advanced procedural water generation using heightmap tracing and volumetric fog.
📦 7 kB
Mountain Glide

Mountain Glide EXPERIMENT

Tests procedural terrain generation (perlin noise) and collision detection within the context of Signed Distance Functions (SDFs).
📦 7 kB